GAZE is an ethereal platformer using celestial powers to restore animal constellations. Orion, the famed hunter, sought to fracture the stars of all the animal constellations in the world, but Vulpecula, the elusive fox constellation, was able to escape his wrath and take shelter in the sanctuary of the stars, Artemis' observatory.​​​​​​​
My role was to produce a vertical slice of an original game idea in 4 months.

Designed the logo and overlooked the artistic vision

Overlooked the gameplay loop and puzzle mechanics

Modeled and UV unwrapped the environment obstacles

Illustrated seamless textures for the environment

Managed game festival submissions and showcase opportunities

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