GAME HIGHLIGHTS
šŸ”¢ Addie Shen
PC Game (2024 - Present)
I successfully Kickstarted the game and currently serve as its creative director and studio lead.
Mobile Game (2019 - 2023)
IĀ greenlit the game at Electronic Arts (EA) andĀ was the producer for theĀ weapons, vehicles, maps, destruction, and audio.
šŸ” PANTS//OFF
Escape RoomĀ Game (2020)
I produced theĀ firstĀ pants escape room for the Experimental Gameplay Workshop at the Game Developers Conference (GDC).
PC & Console Game (2019)
I managed the game's showcase booth and press interviews forĀ The MIX and E3.
šŸ€ OVERTIME
Alternative Controller Game (2018 - 2019)
I produced the game controlled by a basketball toy for the alt.ctrl.GDCĀ at the Game Developers Conference (GDC).
PC Game (2017 - 2018)
I modeled the game's final maps, designed its logo, and managed the Steam launch.
šŸ“ Bugsnax
PC & Console Game (2017)
I was a game tester and playtest recruiter for the tutorial,Ā tools, creatures,Ā andĀ quests during the game's early development.
šŸ€ FoolVille
HoloLens Game (2016)
I produced and created the artwork for one of the first augmented reality games on the Microsoft Store.
🚌 Omnibus
PC Game (2015 - 2016)
I was a game tester for the story mode, free play, and versus mode untilĀ launch.
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