OVERTIME is alternative controller game inspired by Shonen Anime and basketball. Step in the laces of Jessica, the rising star of High School Prep Junior High as she has only a minute to help decide the fate of the most important match of the year. Pass, shoot, and dribble in order to turn the tide. Can you win before time runs out! This was an experience for the Very First Extra Credits Game Jam that was inspired by their Awesome per Second video. Based on our positive feedback, the team expanded and polished OVERTIME to showcase at upcoming game festivals across the nation.
Overlooked the creative vision and overall production of this product. I created all the assets to be functional in Unity, implemented the 3D models and 2D sprites, while keeping the development team on task.