MY ROLE
I was the producer in charge of the overall vision. I designed the player user experience, created all of the game's assets, and managed partnerships. I partnered with the Idea Realization Labs to create the controller, recruited industry voice actors (Brandon Fague & Aryn Rozelle) alongside musicians (Marina City & UkeWithNix) to create a stellar audio experience, and teamed up with the popular YouTube channel, Extra Credits, to market the game.
ACCOMPLISHMENTS
OVERTIME was an official selection for the Game Developers Conferences' alt.ctrl.GDC showcase and Independent Games Festival. The game was later invited to promote at other events including DreamHack, Super Magfest, Bit Bash Chicago, Indie Game Party, alt.ctrl.PARTY, and Minefaire.
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